PGDP PROGRAM
ABOUT THE PROGRAM
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VISION
Animation is a dynamic, participatory and transdisciplinary medium of expression and communication. It finds its application across media and in diverse contexts, be it in short films, art installations, info graphics, education, apps and many more forms. At Srishti Manipal we consider as animation a broad range of practices in manipulated moving images. The animation program is a learning space for self-driven students who are keen in pursuing a line of inquiry and developing their practice in moving-image arts.
The one-year PGDP program in Animation is designed to find stories of relevance. It provides a framework to support research and the taking forward of one’s practice in animation to newer levels of fluency and sophistication. The curriculum offers inputs in research methods, animation techniques, film language, storytelling, image-making processes and opportunities for independent skill enhancement. Students will be encouraged to delve deeper, and develop nuanced understanding of contexts and modes of communicating through animation. The focus is on achieving an ease and expertise in storytelling that poses relevant questions and addresses diverse topics of interest.
COURSE STRUCTURE
- Disciplinary and Interdisciplinary studios
- Workshops
- Seminars
- Lines of Inquiries (Field work, Case Studies, Investigations, individual or Group Projects, Transdisciplinary Research)
- Theory and Understanding
- Independent Study
- Open Elective
- Practice
- Exhibitions
- Culminating Performances of Understanding (Portfolio, Transdisciplinary research, Projects, Colloquium, Capstone/Dissertation)
- Knowledge Enhancement (ability or skills)
LEARNING APPROACH
Learning is driven by published lines of inquiries that is enacted through studio based learning, workshops, theoretical reflections and field work. This approach cultivates a creative practice through engagement in diverse contexts, collaborative and participatory approaches leading to knowledge development.
Program learning approaches include:
- A theoretical and conceptual engagement with relevant topics and discourses in moving image practices.
- Using art and design research methods to explore and articulate one’s understanding and position
- Collaboration amongst peers, practitioners and the community.
- Independent learning with close guidance from mentors
- Conception, development and production of strategic moving image works relevant to one’s line of inquiry
CAPABILITIES
- Constructing layers of meaning, feeling or thought in moving image
- Artistic sensibility – sensitivity, balance, measure, attention to detail etc.
- Creating and constructing fiction and fictional worlds
- Inventive thinking, risk taking – approaching the unknown
- Ability to understand and imbibe contextual perspectives and synthesise individual positions
- Asking relevant questions and using appropriate methods of research
- Ability to enquire, learn and represent a world around and/or within through moving image
- Articulating and shaping one’s practice in relation to diverse contemporary contexts
- Understanding audiences and constructing viewer experiences
- Abilty to structure thoughts in writing and present a sound understanding of a context
- Ability to experiment with form, technique and material
FAQs
What is Creative Manufacturing?
Creative Manufacturing is a subset of the larger creative industry that includes all handicraft and textile traditions. We offer the course through two pathways: ‘Products and Accessories’ and ‘Textiles, Accessories, and Made-ups’. These pathways aim to support and nurture the talents of makers and craftspeople, helping them to develop their skills and bring sustainable and impactful creations to life.
Is this course suitable for me?
The Creative Manufacturing program is suitable for independent-minded individuals with the ambition and drive to run their own businesses and integrate creative and aesthetic sensibilities with innovative business solutions. You need to be curious about how things work and how they are made. This course is useful for applicants from second and third-generation entrepreneurial families who are already in the business and who wish to support and expand their familial practice.
What opportunities do I have after completing this course?
- You can shape you practice of animation to be able to work in the fields of interactive media, online media, television, education, contemporary art, advertizing, and other content for screen based platforms.
- You can continue your practice, develop your own work and become entrepreneurs.
- You can pursue your inquiry to do an MA or M.Des and further develop your research by doing a PhD.
- You can work in design firms and production houses.
- You can develop your own projects and apply for grants